"What significance does the continuing development of digital media technology have for media institutions and audiences?"
Aspects:
Computers-
- Editing: CGI, improvement of the 4th installment
- Distribution- DVD's, Blu Rays, Netflix- CHEAPER FOR BOTH CONSUMER AND PROVIDER, without it the films wouldn't benefit as people would watch them illegally than pay for a subscription thus adding to the films profit.
- Marketing- Cross media: Mad Max and other companies, social media Ex Mach Tinder, viral marketing Instagram
- The improvement given by the development of technology (rotoscoping), explosions
- What is the significance of it? How has it effected peoples lives?
- Whats the effect on media institutions and audience
production- FILMING (edge arm camera and slow mo camera)
post production- EDITING (rotoscope)
distribution- CINEMA SCREENS ETC
marketing- ADVERTISING
Things of note:
- 2D, 3D, IMAX (mad max)
- EDGE ARM
- More profit is made from the development of technology as it becomes a better quality thus a better experience
- The way the films are marketed (viral, cross media etc) and how they draw upon the types of digital technology used in the film (avas body and the sfx of MM)
- perhaps technology isn't the most significant thing and other factors have better elements (actors, plotlines, times of release etc)?
"What significance does
the continuing development of digital media technology have
for media institutions and audiences?"
The continuing development of digital media
technology has had a very positive impact on digital media institutions and
audiences thus having a great significance.
Digital media technology has vastly
improved over past years and has made the quality and experience of films much
better and more enjoyable. Films such as Mad Max: Fury Road and Ex Machina have
been able to use effective camera equipment during production and editing
techniques in post-production to make their films more interesting and to help
fully carry out plotlines. The development of cameras has helped the film
industry first off, as they are able to film for longer thus making the
shooting process easier for the crew and allowing scenes to be filmed in one
long run with less interruptions (this helped both Ex Machina and Fury Road as
they both had long filming shots in the films). Fury Road for example used an
edge arm to film some scenes in the movie. This edge arm enabled the crew to
film the action going on in the moving vehicles and use closer shots on the
action without the threat of danger to the cameramen. Fury Road also used a
slow-motion camera shot to conclude the film that added a great effect to the
ending and seemed very dramatic- it would also look extremely effective in 3D as
the guitar being filmed coming forward in slow-motion would seem as though it
is really coming out of the screen. This edge arm and slow-motion camera are a
development of digital media technology as they are both fairly recent
inventions and improve filming practices and add extra interest to the film.
Without the development of technology, this film would seem more boring as it
would have very similar shots all the way through.
Editing in post-production was very helpful
for Ex Machina as it had a major role in carrying out the major plotline of Ava
(Alicia Vikander) really being a robot. The editing crew used a technique
called ‘rotoscoping’ in which they would film Vikander doing the same action
twice and edit parts of her out to seem as though she was partly see through
which gave her a more un-humane and robotic sense. Rotoscoping is similar to
CGI however isn’t quite ‘animated’. Rotoscoping and advanced CGI has helped the
genres of animation and science fiction (mostly) as the techniques have allowed
more films of that genre be created at a good quality which have then been able
to make a good profit. Ex Machina, fitting into the science fiction category
was able to successfully make the audience view Ava as a robot due to the
technology development in editing software, consequently helping this
innovative film draw in viewers at the box office and taking their screens (in
the US) from 4 to 2,000.
The development of digital media technology
definitely aids the film in its success, as cinemagoers will go to see a film,
usually, for the experience it grants. Without the development over the years
in digital media technology, films would not be doing well at the box office
and wouldn’t be shown on vast amounts of screens. Fury Road for example was played
on 12,000 screens worldwide and Ex Machina was shown on 2,000- which is an
impressive number for an independent film. Fury Road was almost guaranteed to
do well at the box office as (with it being the fourth installment) it was
known to have many explosions and therefore would’ve been expected to make an impact
in cinemas and draw viewers in. The Fury Road crew then had to live up to this
expectation and the development of digital media technology in editing software
and cameras assisted their need to meet a high standard as the development
created a great outcome for the film, thus being a large significance to the
film institution doing well from this film.
Not only has the development of digital media technology assisted the
viewing of films in cinemas; it has also created a new platform of profit on
Video On Demand websites and apps. Instead of films being illegally downloaded,
these new platforms had meant that the people involved in the film will get a
profit from the views it gets due to the subscription people pay for the
website account in question. A very popular example of this is Netflix. Ex
Machina is currently shown on DVD.com (a Netflix company), which requires a
subscription, thus then making profit from the people who watch the film with their
paid subscription. Without the development of digital media technology in this
online field, films would be more illegally downloaded or streamed and watched
with the institution making no money from it and the consumer making an
‘exchange’ for a low quality version of the film in question, therefore getting
a worse viewing experience than originally intended by the institution.
The development in digital media technology
has had a significant effect on the practices in which films are marketed. Ex
Machina was able to grasp viral marketing by using social media to market their
film; this was also free for them which is a win-win situation. The development
of digital media technology has ensured that social media becomes popular and
popular thus becoming a very effective and potentially dependable platform to
get the film’s name out there. Ex Machina used instagram and Tinder to market
their film, which caused viral marketing. Fury Road used other platforms such
as Youtube advertisements and cross-media to get their film noticed. In these
advertisements, the crews use the best parts of the film - which in this case
are Ava’s intriguing body and Fury Roads insane explosions and these are drawn
upon in the marketing as they are the interesting factors of the film, put in
thanks to the development of digital media technology.
The significance of the continuing
development of digital media technology has meant that both institutions and
audiences have benefitted from a great film experience. The institutions have
made successful films (Fury Road and Ex Machina both succeeding in the box
office and being nominated for plenty of awards) and the audiences have
hopefully enjoyed the films and paid to watch them, creating an equal exchange.
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